3 minutes²
é uma instalação que mistura espaço e imagem,
real e virtual e propõe um habitat híbrido metamorfoseando
interminavelmente entorno de seus habitantes. Hibridizando o espaço
com imagens, fusão do material com imaterial, arquitetura da
memória e design da informação, o habitat não
é apenas medido por sua superfície, mas pela somatória
de suas dimensões potenciais. Realidades paralelas fundem-se
em um espaço-tempo, 3 minutes² é
um espaço, 10m² são um espaço. 3 minutes²
é uma superfície-tempo, um espaço híbrido
vivendo conforme o ritmo de seu habitante, seu rastro, sua sombra eletrônica. |
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arquitetura/objetos |
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3 minutes²
is an installation mixing space and image, real and virtual and proposes
a hybrid habitat metamorphosing endlessly around its inhabitant. Hybridizing
of space with images, fusion of material with immaterial, architecture of
memory and information design, the habitat isn’t only measured by
its surface but by the sum of its potential dimensions. Parallel realities
melt in one space-time, 3minutes are a space, 10 square meters are a space.
3 minutes² is a surface-time, a hybrid space living
according to its inhabitant’s rhythm, his trace, his electronic shadow. 3 minutes ² is an installation presenting an extremely reduced living unit. This space has the particularity to extend beyond its physical borders via the image, the space being its projection surface. This volumes demultiplies thus in as many functions as the ones described in the scenario of use of this living space. In fact, the space permanently reconfigures itself according to its inhabitant’s activities and also defines itself in time. The inhabitant himself is contained in the image, represented as a silhouette. This shadow which represents the projection of a neutral individual in this habitat is the installation’s neuralgic centre, the habitat building itself around him as a cocoon, a more cultural than a natural extension; the habitat becomes then a character. The presented functions correspond to vital needs and also to more complex behaviours. 3 minutes² doesn’t try to caricaturise the habitat’s functions but to draw the shape of a daily life deeply modified by technologies and the presence of the virtual, or the materialisation of immaterial. No screens, no visible interfaces, the two characters touch the walls, make movements, the habitation responds to them. The technology has become totally invisible and the effect of technologic becomes then magic. |
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